Explore Blender modelling, materials, lighting and basic animation through a complete 3D project.
Move from simple objects to a finished scene. Clean geometry makes texturing and later changes easier.
Syllabus and skills
- Polygon modelling
- UVs and materials
- Lighting and rendering
- Animation fundamentals
Practical outcome
Model and texture a product, then create a portfolio render and a short animation.
Building your understanding
Choose a small object and complete the workflow from modelling to the final image. Check geometry and scale before working on materials: early corrections make lighting and rendering easier to manage.
Choosing your course
Find training in Baku that matches your goals and experience. Before enrolling, confirm the entry requirements, lesson format, amount of practice, duration and fees.